Distribution_GL Initialization
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using System.Security.Cryptography;
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using System.Text;
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namespace General_Ledger_Service.Helpers
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{
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public static class EncryptionHelper
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{
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private static readonly byte[] Key = Convert.FromBase64String("6pY8vR2Nf+Xz9WkLm4TqQzB7vA9uS1nE5jR3hG6fM8o=");
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public static string Encrypt(string plainText)
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{
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using Aes aes = Aes.Create();
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aes.Key = Key;
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aes.GenerateIV();
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using var encryptor = aes.CreateEncryptor();
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byte[] plainBytes = Encoding.UTF8.GetBytes(plainText);
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byte[] cipherBytes = encryptor.TransformFinalBlock(plainBytes, 0, plainBytes.Length);
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return Convert.ToBase64String(aes.IV.Concat(cipherBytes).ToArray());
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}
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public static string Decrypt(string combinedText)
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{
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byte[] combinedBytes = Convert.FromBase64String(combinedText);
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using Aes aes = Aes.Create();
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aes.Key = Key;
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byte[] iv = [.. combinedBytes.Take(16)];
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byte[] cipherBytes = [.. combinedBytes.Skip(16)];
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using var decryptor = aes.CreateDecryptor(aes.Key, iv);
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byte[] plainBytes = decryptor.TransformFinalBlock(cipherBytes, 0, cipherBytes.Length);
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return Encoding.UTF8.GetString(plainBytes);
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}
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}
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}
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